Official Steal and Cure a Zombie artwork
Training

Steal and Cure a Zombie: Training Guides

Use treadmill training for a speed goal, then compare the optional Admin Treadmill effect with the activity you understand. Give the training session a particular trip to prepare for, then assess the capture or exploration result after you return.

2 focused guidesTreadmill training and the optional Admin Treadmill.

Choose your next task

Open the guide that matches the result you want next.

Training Guides Directory

Published explanations for the tasks in this collection.

How to use these training guides

Treadmill training increases running speed and belongs to preparation for further exploration. Start with the ordinary training guide when you want to connect a session on the treadmill with a particular trip or capture attempt.

Admin Treadmill is a separate optional purchase. Its listing describes faster treadmill training, not moderator commands. Read that article when evaluating the premium offer, and keep the dated price separate from the benefits actually stated by the developer. Decide whether training is the activity you want to improve before comparing the price.

See the game in a walkthrough

Creator gameplay in Vietnamese showing the capture, cure and progression context.

A connected gameplay task

Training Guides Questions

Does the guide promise one fixed speed gain per second?

No. Gameplay shows training and upgrades, but individual displayed progress is not a universal rate for every stage.

Does Admin Treadmill give administration powers?

The listed effect is three-times-faster treadmill training. Its name is not evidence of moderation permissions.

Official Steal and Cure a Zombie content artwork

Prepare a faster run

Give training a specific capture or exploration goal and assess the next attempt.